So after showing some other projects for a few weeks it’s back to the main focus for the summer – completing my WW2 German army forces in 15mm. Most of my figs came from an original Flames of War army box which of course came with some Artillery. Although I’m not that likely to really use these that much in games other than Flames of War, I did want to get them finished so that they have the same basing and colours as the rest of the force. The old army box came with 4 large artillery pieces which you can see below.These are typical heavy 10.5 cm German guns and I have done them in the style I’m using for all my early (and even some mid war) German stuff – a blue/grey mix. I know from reading up on the Germans that this could and was in cases used on equipment all through the war – especially things like guns which were not repainte. So these can and will work for the whole period of the war.As well as those guns, a long time ago I had bought a pack of German Nebelwerfer rocket launchers when I played FoW regularly. These are fun weapons and again although likely not really going to hit the table that often these days, it seemed silly not to paint them. So here we are 3 heavy rocket launchers for the Germans. These should like have been in the later equipment colour but I fancied them in the grey, to match the other art, so that’s how I have done them.No Artillery works without commanders and spotters so below are the ones which came with the main guns. I have to say the radio operators lying down on the job do seem to be taking things quite easy for a war zone! The FoW box came with a field team and a Horch 108 for them to move in. I added the map on the table as it makes much more sense for the display. I am quite happy how that came out actually.
Lastly the FoW force also came with some tracked vehicles for moving the guns and teams around. These are Raupenschlepper Ost ( in English “Caterpillar Tractor East”, more commonly abbreviated to RSO). Again, I used my grey/blue colouring for these. They were common vehicles for pulling guns and other work in the German army on the eastern front. They were made in reaction to the Eastern front mud and snow which caused so many issues for traditional wheeled vehciles.
This post is really a continuation from the last one. if you have not seen that then you may want to look at it first. OK still with me so that’s good. As I mentioned in that post, the Orc group was really too big to do close ups of them all in one go, so I split that across two posts. In the first post I showed the normal troops in close up, so in this one I’ll show the rest of the Space Orc gang from Mantic. As mentioned I think these will be used mainly for Shadow War: Armageddon (or maybe a version of kill team or other Sci-fi rules), rather than the Deadzone game that they came in. Oh and again sorry for the bad lighting for the photo’s.
So let’s start with the big guys. That is the Orcs in exo-skeleton/powered armour suits. In typical Orc fashion these are big and clunky. Not that practical as well looking at them. They are armed with a wide variety of weapons for both close combat and ranged combat. I have to say that these are nice models. I especially like the half Cyborg one on the right. A real metal head.I tried to make these very metallic and clunky looking. I just can’t see anything Orc being too refined and it seemed to work. These were all the cleanest models of the group – needing the least clean up compared to the others.Next up are the Goblin/Grot snipers or riflemen. In the official ShadowWars rules these guys are not really available but I can see them being a fun addition to a force. The added dexterity of being small, which they normally have in backgrounds would make them valuable members of an Orc band if I do other rules. A better shot, especially at range, which the Orcs may need. They then provide that long range power to a very close combat/close range shooting type force.They could even be small young Orcs if I really wanted but I like the long time idea of a mixture of green skins getting on in a way. These small guys provide a service which the bigger Orcs either don’t want to do or more likely can’t do well.Last up but not least by any description is ‘Da boss’- or “Barone” as he is known to the gang. Oh and yes an original series Danger Mouse reference! As an aside, if you have not seen that TV series I recommend you do. If you have see it again. Danger Mouse (1981) was silly and fun tv for kids. It’s much better than the remake. It is still good and there are just not enough references to the martial art of ‘Kung Moggy’ on the web…
Ok back to the topic at hand. I really like this model and it give a different view of an Orc boss vs. the one GW style which we see a lot of the time. The figure is a mix of African dictator, Roman Emperor and Star Wars alien baddie, all pushed over the top Comic style. What can go wrong with that combination! He could be straight out of Guardians of the Galaxy. He has the same cap (in the same colours) as the rest of the Orcs in the group to match up with them. The rest of his clothing is over the top though. The pose is really good as well and I can see that stick he has being a ‘force weapon’ of some kind.
So as a last picture, here is a view of the back of the gang. Thats how I’ll see them on the table after all. These guys will be hitting a table soon and looking for trouble. With my die rolls and tactics trouble is likely to occur, often in the way which may get them all killed.
Posted in 28mm, Pulp, Sci-fi
I have been showing Germans for a while so as Monty Python said so well, now for something completely different. Below is a shot of my recently completed Mantic space orc ‘gang’. In this post I’ll include close ups of the basic Orcs, and in the next I’ll cover the other troops.To be honest I have been messing with these figs for a while – they came with the Mantic Deadzone game Kickstarter. However the real motivator to get them done was the release of the new shadow wars Armageddon box. There has been a decent amount of discussion of playing that in the club, but no actual games to my knowledge. I know others in the Toronto area are playing it though. So getting an opponent would not be hard. You will have to excuse the poor camera work on these models, as they were taken in daylight where things get a little shinny at times – sigh. I really do have to look into some better lighting sources for taking pictures.
The basic force has six orcs with a variety of weapons, two goblin snipers, two orcs in exoskeleton power armour and of course ‘da boss’. So this post will just focus on the basic troops. I was going to show them all in a single post then realized that would likely have too many photos in a single post to be sensible. So two posts it is.
The first two are the heavy weapons guy on the right and one with two large guns, one in each hand. You can see from these two that these models have a definite ‘pulp gangster’ feel to them, with baseball caps and trench coats. It’s a different theme than many orcs and makes them stand out compared to GW’s ones. Oh and yes I have some of them to do as well, at some point. These will be the specialists for the force, with the expert gunner and heavy roles.The heavy has a backpack tank so I suspect that model is perfect for a flamer or plasma weapon. Oh and I was never a fan of exact WYSIWYG in games as long as you can ask/tell opponents what a model has then it’s fine with me and how I would play anyway.that whole the model has to be exactly what they have smacks to me of expert modellers with loads of time and GW knowing it will increase sales in a skirmish game where needed model numbers are limited.
The next models are two sets of repeated figure poses. I believe two were extras came from a bonus in the Kickstarter. So to make them a little unique I just painted them differently. Hopefully you see the same theme colours running through them – the red trim and same colour caps etc but each model is unique. The basing is very simple with these models but it seems to work well. The basic nature of it actually works with the models I think. These guys are much more likely to be fighting in urban ruins or under hive settings than green grass. I have yet to come up with names for these models but these 4 are the ‘mooks’ of the outfit aka standard troops with few special skills. That may change over time though. The first two models are the more specialists of the orcs shown here.So there we are. Next post will show the other models in the gang. Got to say I like the models but they are still a nightmare to clean up… one reason I don’t have many Mantic models in my collection.
Posted in 28mm, Pulp, Sci-fi