15mm Gangster bystanders and civilians 

Following on the theme of last weeks post I thought I’d show some more 15mm Blue Moon 1930’s figures that I have completed. These are really not for use in a player gang though, they will be bystanders and plot points in games. They may get used in pulp games as characters though. However, in most cases the world where the fights and scenarios happen is populated by people other than just the combatants. This was a big issue in the gang wars of 1930’s as many people were happy to let the gangsters kill each other but public opinion changed when innocent members of the general public got caught up in events. So it’s good to have some of these figures for such an occasion.

First up are three ladies of different ages. I like how these have come out and they provide some interesting figured for background people in scenarios.img_3691Next we have three men. Again these don’t look to be main combatants – although for pulp games they could be. After all a pistol can be hidden pretty much anywhere.Next we are back to the ladies, with a collection of four this time. Ranging from the dog walker and maid to the rich lady they cover a wide remit of styles. Again all kinds of fun can be hand with these models and I really like how Blue Moon have provided all these options in a pack. So after the ladies we have the working class guys. The man on the street, in various poses. As background figures these have loads of character. I was not going to do Pulp Alley in 15mm but after painting these I may give it a go. After all, these are crying out for being used on the table.Lastly, a group of 4 more generic figures. A lady hailing a cab or something and a couple of normal people just going about their business. I tried to get the guy on the end to be smoking a cigarette. To get the lighted end to show up at 15/18mm scale required it to be a little brighter than I had initially planned though. On the table it works – I think which is the important thing after all.So there we are. These will be useful for pulp and gangster games in this small scale. I have my western town buildings which I’ll use for them and I have an idea for doing vehicles. Vehicles are needed but I have been having a hard time sourcing them at a reasonable price. So watch this space and in a few weeks I’ll show my ideas around that -and you’ll see whether it works.

Advertisements
Posted in 15mm, Gangster, Pulp | Leave a comment

Hillbilly gang in 15mm

Well back to an oldie for a little distraction this week. My 15mm gangster project got a kick in the arm with the release of the ‘mad dogs with guns’ rules a month or so ago from Osprey. Again I have not played them yet and may never do so, but this gave me motivation to get moving on finishing some of these models. I have been working on my WW2 Germans a lot and these are a little break from that – you’ll see more German stuff soon. We will see what the rules are like at some point but as I have all these models it seems a shame not to finish them off.

So here we are another collection of Bluemoon 15mm models. This time a hillbilly type gang. Great for a more rural setting or just the outskirts of a city. This is most of the pack. I have a few terrain pieces to finish off from the pack which include a still etc. Those are going to be a different post when I get to them.

As normal for these I have a simple front/back shot for each of the figs. These definitely have some character which is cool. I purposely went with a ‘dirty denim’ look and I think it worked out ok for this gang. They would even work just as well with my 15mm cowboy figs and the terrain. In actual fact I likely will use those building for the gangster figs/period as well. Note for some reason the blonde seems to have a bit of a blue parting in the photo below – but it’s not in real life…Ah well.The next set are fully armed – even including the lady – I suspect Mamma will be a gang leader in games as she definitely looks that way. Her and the models above should give a decent selection of combat characters for gaming.The next set are interesting. More useful as supporters than actual gang members. If I even get to play Pulp Alley with 15mm figs then these will be great for props and other people in the game. You don’t often see figs holding babies or playing the banjo so they are cool- especially in 15mm.Following the hillbilly theme, drinkers and ner-do-well’s are another interesting characters. The center one has a little weird face from a slight miscast but I’ll live with it. You can only really see this by looking closely at it – with such a group one with a deformity is interesting as well. Reminds me of the preacher. All these should be able to be fitted into games with relative ease. So there we are. Another set of figs ready for the table.

Posted in 15mm, Gangster, Modern, Wild West | 3 Comments

German StuG’s

Following neatly on from the Tigers I showed last, next I have some StuG’s. As I mentioned in the Tiger post I plan on using StuG’s and maybe Panther 4’s as a typical infantry support armored vehicle. That is because over the years when planning German forces I picked up some on them. Nothing more complex than that. Although they were a mainstay of German forces they were not a powerhouse of tank compared to the Tigers or the later Russian tanks. A solid workhorse though and a good match for T-34’s and Sherman’s in the mid war period, and capable all the way to the end of the war. So here are another 5 StuG’s – making my total now 7 painted so far.

First we have a commander for the couple I already have done and then a Ausf. F variant with the howitzer gun rather than the more traditional 7.5 cm gun used in the other versions.In real life it was common for the German army yo provide the tankers with paint and then each crew painted their own markings for camouflage on the vehicles. So I have tried to make each group of 3 tanks in a platoon slightly different. So you can see the differences in number and width of green markings on these below. The one with the commander out matches the first 2 StuG’s I did while the F version has thiner and less stripes.The next 3 are a separate platoon all the themselves. To make these different than the other ones they have spots vs. stripes in the green camo colour. I actually like how that came out and may do other vehicles like this or even other options. I have seen this as one of the styles of paint used on eastern front vehicles as well s the stripes so both are modeled on real patterns,img_3468These three make as a second platoon of StuG’s which should be more than sufficient for most games I would think. For the record, all these are from a Battlefront StuG box and I must admit I do like the slight variations they have on the different vehicles – in the junk thrown on them etc. They are nice models but putting on the side protection planes was a bit of a pain. So there we are more support or really alternatives for my German forces, especially as StuG platoons can be the main part of any force from 42 onwards. They would need support from infantry and the big cats but these give extra options when sorting out games.

Posted in 15mm, World War 2 | Leave a comment

Tigers in various forms

Ok so I have now shown all the German infantry that I have done so now it is time to get serious with some of the German tanks. First are a couple of Tigers. These were powerful weapons and started to really hit the battlefields in the middle of the war, making more and more of an impact – they were still feared right until the end. I have two for this force. The first has silver/clean metal cables on the decking. You can see a couple of pictures of that one below.The Tigers and Panthers I have done previously, will be the hard hitting armour in my later German forces – with StuG’s or Panzer 4’s being the typical support vehicle for the infantry. This is just as they were used in real life.The second tiger has a commander in the turret – something which was suicidal in combat, but allows for easy recognition. I painted the on deck cabling of this rust brown for a little different effect. Both these models are from the Battlefront range.Next is the tank up is the King Tiger. This is a monster of a tank and I only have one of these. The kit if from the Russian company Zvezda. They do a selection of 1/100 tanks which are light and cheaper than many other makes. They are not bad kits for that though, although the current can be harder to remove/spin. img_3313The gun on this monster is huge though and I can see why they caused some much fear. They are costly on the war-game table and they were in reality so one should be enough for me in my games. I can see why people like these though as this is huge tank for WW2.Lastly, another Zvezda kit, this one the Ferdinand or later called the Elefant. Another rare vehicle really, but one which often sees it’s fair share of table use. This is another tank I wanted to have as an option though as it will be an interesting one in playing games. I can’t see me needing more than one though for most games I’ll play.Both Zvezba kits went together fairly well – although they both did require a little green stuff here and there. They are clip together plastic kits but nothing is perfect. Overall though I can’t really complain about them. I always struggle with the colours for the tank tracks but I think these are ok.So there we are. As an aside, you can see I tried a different lighting technique on some of these photo’s as well. Not sure how I like that really but it’s more ‘moody’ than normal. I will try it again but likely will return to the usual one for most cases.

Posted in 15mm, World War 2 | Leave a comment

German artillery 

So after showing some other projects for a few weeks it’s back to the main focus for the summer – completing my WW2 German army forces in 15mm. Most of my figs came from an original Flames of War army box which of course came with some Artillery. Although I’m not that likely to really use these that much in games other than Flames of War, I did want to get them finished so that they have the same basing and colours as the rest of the force. The old army box came with 4 large artillery pieces which you can see below.These are typical heavy 10.5 cm German guns and I have done them in the style I’m using for all my early (and even some mid war) German stuff – a blue/grey mix. I know from reading up on the Germans that this could and was in cases used on equipment all through the war – especially things like guns which were not repainte. So these can and will work for the whole period of the war.As well as those guns, a long time ago I had bought a pack of German Nebelwerfer rocket launchers when I played FoW regularly. These are fun weapons and again although likely not really going to hit the table that often these days, it seemed silly not to paint them. So here we are 3 heavy rocket launchers for the Germans. These should like have been in the later equipment colour but I fancied them in the grey, to match the other art, so that’s how I have done them.No Artillery works without commanders and spotters so below are the ones which came with the main guns. I have to say the radio operators lying down on the job do seem to be taking things quite easy for a war zone! The FoW box came with a field team and a Horch 108 for them to move in. I added the map on the table as it makes much more sense for the display. I am quite happy how that came out actually.
img_3164img_3165-1

 

 

 

 

Lastly the FoW force also came with some tracked vehicles for moving the guns and teams around. These are Raupenschlepper Ost ( in English “Caterpillar Tractor East”, more commonly abbreviated to RSO). Again, I used my grey/blue colouring for these. They were common vehicles for pulling guns and other work in the German army on the eastern front. They were made in reaction to the Eastern front mud and snow which caused so many issues for traditional wheeled vehciles.

Posted in 15mm, World War 2 | Leave a comment

Mantic Space Orcs – leader and specialists

This post is really a continuation from the last one. if you have not seen that then you may want to look at it first. OK still with me so that’s good. As I mentioned in that post, the Orc group was really too big to do close ups of them all in one go, so I split that across two posts. In the first post I showed the normal troops in close up, so in this one I’ll show the rest of the Space Orc gang from Mantic. As mentioned I think these will be used mainly for Shadow War: Armageddon (or maybe a version of kill team or other Sci-fi rules), rather than the Deadzone game that they came in. Oh and again sorry for the bad lighting for the photo’s.

So let’s start with the big guys. That is the Orcs in exo-skeleton/powered armour suits. In typical Orc fashion these are big and clunky. Not that practical as well looking at them. They are armed with a wide variety of weapons for both close combat and ranged combat. I have to say that these are nice models. I especially like the half Cyborg one on the right. A real metal head.I tried to make these very metallic and clunky looking. I just can’t see anything Orc being too refined and it seemed to work. These were all the cleanest models of the group – needing the least clean up compared to the others.Next up are the Goblin/Grot snipers or riflemen. In the official ShadowWars rules these guys are not really available but I can see them being a fun addition to a force. The added dexterity of being small, which they normally have in backgrounds would make them valuable members of an Orc band if I do other rules. A better shot, especially at range, which the Orcs may need. They then provide that long range power to a very close combat/close range shooting type force.They could even be small young Orcs if I really wanted but I like the long time idea of a mixture of green skins getting on in a way. These small guys provide a service which the bigger Orcs either don’t want to do or more likely can’t do well.Last up but not least by any description is ‘Da boss’- or “Barone” as he is known to the gang. Oh and yes an original series Danger Mouse reference! As an aside, if you have not seen that TV series I recommend you do. If you have see it again. Danger Mouse (1981) was silly and fun tv for kids. It’s much better than the remake. It is still good and there are just not enough references to the martial art of ‘Kung Moggy’ on the web…

<Cough>

Ok back to the topic at hand. I really like this model and it give a different view of an Orc boss vs. the one GW style which we see a lot of the time. The figure is a mix of African dictator, Roman Emperor and Star Wars alien baddie, all pushed over the top Comic style. What can go wrong with that combination! He could be straight out of Guardians of the Galaxy. He has the same cap (in the same colours) as the rest of the Orcs in the group to match up with them. The rest of his clothing is over the top though. The pose is really good as well and I can see that stick he has being a ‘force weapon’ of some kind.

So as a last picture, here is a view of the back of the gang. Thats how I’ll see them on the table after all. These guys will be hitting a table soon and looking for trouble. With my die rolls and tactics trouble is likely to occur, often in the way which may get them all killed.

Posted in 28mm, Pulp, Sci-fi | 2 Comments

Mantic space orks

I have been showing Germans for a while so as Monty Python said so well, now for something completely different. Below is a shot of my recently completed Mantic space orc ‘gang’. In this post I’ll include close ups of the basic Orcs, and in the next I’ll cover the other troops.To be honest I have been messing with these figs for a while – they came with the Mantic Deadzone game Kickstarter. However the real motivator to get them done was the release of the new shadow wars Armageddon box. There has been a decent amount of discussion of playing that in the club, but no actual games to my knowledge. I know others in the Toronto area are playing it though. So getting an opponent would not be hard. You will have to excuse the poor camera work on these models, as they were taken in daylight where things get a little shinny at times – sigh. I really do have to look into some better lighting sources for taking pictures.

The basic force has six orcs with a variety of weapons, two goblin snipers, two orcs in exoskeleton power armour and of course ‘da boss’. So this post will just focus on the basic troops. I was going to show them all in a single post then realized that would likely have too many photos in a single post to be sensible. So two posts it is.

The first two are the heavy weapons guy on the right and one with two large guns, one in each hand. You can see from these two that these models have a definite ‘pulp gangster’ feel to them, with baseball caps and trench coats. It’s a different theme than many orcs and makes them stand out compared to GW’s ones. Oh and yes I have some of them to do as well, at some point. These will be the specialists for the force, with the expert gunner and heavy roles.The heavy has a backpack tank so I suspect that model is perfect for a flamer or plasma weapon. Oh and I was never a fan of exact WYSIWYG in games as long as you can ask/tell opponents what a model has then it’s fine with me and how I would play anyway.that whole the model has to be exactly what they have smacks to me of expert modellers with loads of time and GW knowing it will increase sales in a skirmish game where needed model numbers are limited.

The next models are two sets of repeated figure poses. I believe two were extras came from a bonus in the Kickstarter. So to make them a little unique I just painted them differently. Hopefully you see the same theme colours running through them – the red trim and same colour caps etc but each model is unique. The basing is very simple with these models but it seems to work well. The basic nature of it actually works with the models I think. These guys are much more likely to be fighting in urban ruins or under hive settings than green grass. I have yet to come up with names for these models but these 4 are the ‘mooks’ of the outfit aka standard troops with few special skills. That may change over time though. The first two models are the more specialists of the orcs shown here.So there we are. Next post will show the other models in the gang. Got to say I like the models but they are still a nightmare to clean up… one reason I don’t have many Mantic models in my collection.

Posted in 28mm, Pulp, Sci-fi | 2 Comments